Video explaining changes: https://youtu.be/5C8yLoxaCEI?si=wKtv9GjIqyMsmP0l
- 3 New Roles
- 2 New Modifiers
- Role Distribution Changed to Hybrid system between role lists and percentages (game modes removed as they can be set up through role lists)
- New Setting: Vigilante can guess Impostor Modifiers
- New Setting: Maximum Players Alive Where Blackmailed Can Vote
- Bug Fix: Shy disconnecting breaking all hud cooldowns and visuals
- Bug Fix: Role unreveal name position
- Bug Fix: Ghost hat opacity
- Bug Fix: Mayor reveal name position (vigi/doom/assassin)
- Bug Fix: Assassinated players name positions (vigi/doom/assassin)
- Several Doomsayer Fixes and UI changes
- Doomsayer can now win by guessing every player they can physically guess as long as there are at least 2 people to guess
- Fixed (some?) Grenadier sync issues
- If a Crewmate Lover has an evil teammate, their tasks no longer count towards task completion
- Vigi/Doom/Assassin guess after voting setting removed, now can always guess after voting
- Politician/Imitator/Hypnotist buttons now can be used after voting
- Investigator no longer sees true colours for morph/mimic/swoop/camo
- Investigator no longer see footprints when hypnotised
- Imitator can imitate all Crewmate roles no matter if they can use them or not (jailor jails jailed target next meeting, snitch sees imps if tasks done, imitate Mayor become Mayor for rest of game - setting)
- Warden no longer has a cooldown and can instantly use Fortify like Medic can Shield
- Juggernaut is no longer a hidden role
- Settings slots can be renamed
- Added chat commands, you can now type /r or /role for your current role info or /m or /modifier for your modifier, for specific roles type /ROLENAME, some roles/modifiers have shortened versions (e.g ga for guardian angel and exe for executioner, just think of the shortened names commonly used)