Update to chromium 149.0.7793.0
changes and improvements (many thanks to @mjd7989):
- (Experimental) WebGL hardware acceleration can now be enabled on Windows XP by installing the Microsoft Visual C++ Redist 2015-2019 for Windows XP, or alternatively by extracting the files from either the x86 or x64 folder inside libgles_and_dwrite_chromium_xp.zip into the directory containing chrome.dll and overwriting any existing files. You also need to add the command line parameter
--use-angle=d3d9123. - (Experimental) DWrite font rendering can now be enabled on Windows XP by extracting the files from either the x86_dwrite or x64_dwrite folder in libgles_and_dwrite_chromium_xp.zip into the directory containing chrome.dll.
Fixes:
- Fixed an issue that caused the browser to crash when attempting to enable DWrite on Windows XP.
Footnotes
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Whether hardware acceleration can be enabled also depends on your hardware. Hardware acceleration is only available on certain hardware. ↩
-
Using
--use-angle=d3d9will prevent WebGL 2 from being enabled. This means you need to make a trade off based on your needs. If you care about WebGL 2 and do not mind losing hardware acceleration, do not add--use-angle=d3d9. Otherwise, add--use-angle=d3d9. ↩ -
swiftshader is always available, which means even in the worst case, WebGL can still be used via software acceleration and will not be completely disabled. ↩