Changes from the 1.1.0 RC1 release:
- Improvements to behavior of bots in cover:
- Improved cover-finder algorithm so bots are more likely to find nearby cover points and less likely to fall back to the same points
- They now tend to look toward locations on the map that have other players instead of looking in completely random directions
- Expanded how much bots are allowed to rotate to look in different directions
- Reduced the maximum rotation rate of bots in half so they don't make noise when looking in different directions
- Do not allow bots to seek cover if they're actively looting
- Added config options for new parameters
- Improved judgement criteria for when bots are allowed to fall back to EFT's patrol brain layers
- Slightly reduced how much followers lag behind their bosses right after a boss resumes questing
- If bots get stuck for too long when investigating noises or seeking cover, make them take a short break
- Bug fix for bots rapidly switching between sound-investigation and other lower-priority brain layers when they get stuck
- Bug fix for bots trying to investigate sounds when they can't form a complete path to them
- Bug fix for bots shuffling every time they reach a cover point
- Bug fix for bots moving around in cover because they can't reach the exact cover point
config.json files from previous versions are not compatible.