Changes from the 1.0.0 RC2 release:
- Further improvements to bot movement:
- Allow bots to get closer to each other by reducing the strength of EFT's local-avoidance adjustments
- Improved patrol point selection when questing bots wait for their next assignments
- Enabled debounce timer with a delay of 0.5s for questing bots to change patrol points when waiting for their next assignments
- Allow bots to wander further from their group leaders by increasing
questing.bot_questing_requirements.max_follower_distance.target_range_questing.maxfrom12m to20m
- Removed filters for bot hostility debug messages
- Bug fix for bots unable to get unstuck if EFT wants to snap them to their last known-good NavMesh position
- Bug fix for bots being incorrectly judged as being stuck while they open doors or are stationary while waiting for their followers
- Bug fix for bot followers not extracting when their group leader extracts
- Bug fix for
questing.bot_zone_updates.update_patrol_point_after_stoppingnot being able to be disabled - Bug fix for NRE when trying to get group followers after a bot dies
config.json files from previous releases are not compatible.