Changes from the 1.0.0 Alpha 1 release:
- Implemented performance improvements:
- Created a quest-selection job system to spread the work over multiple frames
- Initialize bots in coroutines to spread the work over multiple frames
- Reduced memory allocations in many functions
- Enabled
bot_spawns.player_scav_brain_conversion_chances_overridesby default to force player Scavs to have PMC brains - Lots of refactoring
- Bug fix for bots trying to quest while unlocking doors (causing some locked doors to break)
- Bug fix for bots calculating the wrong angle to their extraction point when selecting new quests
config.json files from previous versions are not compatible.