- Updated to SPT 3.9.0
- Changed the raid-start delay to occur before the final countdown until the raid starts instead of being in parallel with it
- Added a config option to override the radius around the BTR within which questing bots will "avoid danger" (reduced EFT's 40m setting to 10m by default).
- Added an Advanced F12 menu option to show your current coordinates on the screen
- Bug fix for bots ignoring their hearing (using SAIN) when sniping
- Bug fix for not using the "default" Scav raid-time reduction settings to generate the player-Scav spawn schedule if the location ID cannot be found in the server data
Known Issues:
- The new raid-start delay system is untested with Fika, and there might be syncing issues with clients
- Some Woods quests cannot be resolved until Waypoints is updated, and bots will be unable to traverse some areas (i.e. the upper part of sniper rock)
- Once a bot has entered combat via SAIN, it may not loot for a while even when instructed to
- The player-Scav spawn schedule for Ground Zero for level 20+ players uses the "default" server settings, not the "sandbox" server settings
Using my AI Hostility Fix mod is HIGHLY recommended!
config.json files from the 0.6.1 release are compatible, but questing.btr_run_distance
will always be 40.