github dwesterwick/SPTQuestingBots 0.7.0-alpha1
Questing Bots 0.7.0 (Alpha 1)

latest releases: 0.8.0-rc1, 0.8.0, 0.7.0...
pre-release3 months ago
  • Updated to SPT 3.9.0
  • Changed the raid-start delay to occur before the final countdown until the raid starts instead of being in parallel with it
  • Added a config option to override the radius around the BTR within which questing bots will "avoid danger" (reduced EFT's 40m setting to 10m by default).
  • Added an Advanced F12 menu option to show your current coordinates on the screen
  • Bug fix for bots ignoring their hearing (using SAIN) when sniping
  • Bug fix for not using the "default" Scav raid-time reduction settings to generate the player-Scav spawn schedule if the location ID cannot be found in the server data

Known Issues:

  • The new raid-start delay system is untested with Fika, and there might be syncing issues with clients
  • Some Woods quests cannot be resolved until Waypoints is updated, and bots will be unable to traverse some areas (i.e. the upper part of sniper rock)
  • Once a bot has entered combat via SAIN, it may not loot for a while even when instructed to
  • The player-Scav spawn schedule for Ground Zero for level 20+ players uses the "default" server settings, not the "sandbox" server settings

Using my AI Hostility Fix mod is HIGHLY recommended!

config.json files from the 0.6.1 release are compatible, but questing.btr_run_distance will always be 40.

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