github dwesterwick/SPTQuestingBots 0.6.1
Questing Bots 0.6.1

latest releases: 0.7.0, 0.7.0-alpha2, 0.7.0-alpha1...
2 months ago
  • Added map-specific distances for the AI limiter. These can be accessed via the "Advanced" F12 menu settings, and the actual distance used is the lesser of the map-specific distance and the global limiting distance for human players.
  • Increased default min/max values of questing.bot_questing_requirements.search_time_after_combat from 10/30 to 20/45 seconds to dissuade bots from leaving combat as quickly
  • Updated the algorithm used to find locations of EFT quests. All EFT quests can now be located, which fixes problems in previous releases with finding positions for the following quests:
    • Capturing Outposts on all locations (Customs, Woods, and Shoreline)
    • Background Check on Customs
    • Return the Favor on Woods
    • Overpopulation on Lighthouse
    • Knock-knock on Lighthouse
    • Seaside Vacation on Lighthouse
    • Safe Corridor on Reserve
    • No Place for Renegades on Reserve
    • One location for Bunker Part 2 on Reserve
    • All locations for Long Line on Interchange
    • No Swiping on Shoreline
    • Multiple locations for Scrap Metal on Shoreline
    • One location for Spa Tour Part 2 on Shoreline
    • One location for Eagle Eye on Shoreline
    • Gendarmerie Mall Cop on Streets
  • Added the ability for bots to open car doors and trunks. Added/updated the following quests to use this feature:
    • Merin Car on Lighthouse
    • Truck that spawns a violet card by the Sawmill Checkpoint on Woods
    • Giving Trunk on Customs
    • Car trunk that spawns the OLI Logistics key on Customs
    • Car trunk with the medbag in the Storage area on Customs
  • Added a config option to increase the desirability of quests that are currently active for you. Desirability is increased by 1.2X by default.
  • Added config option to scale the value of BotSpawnPeriodCheck to reduce the feeling of Scavs "swarming" you. The period is 3X longer by default.
  • Added the ability to override EFT quest properties using the new config/eftQuestSettings.json file. None are changed by default.
  • Added the ability to specify target positions for bots to collect EFT quest items and doors that must be unlocked to reach them using the new config/zoneAndItemQuestPositions.json file.
  • After each objective that a bot completes for an EFT quest requiring you to place a marker, it will wait for the "protect objective" time before selecting another quest.
  • After each objective that a bot completes for an EFT elimination quest, it will wait a configurable amount of time (60s by default) before selecting another quest.
  • Implemented SAIN interop method to instruct bots to ignore their hearing when in an ambush position defined by a quest. This is needed if questing.brain_layer_priority is reduced to be a lower priority than SAIN's brain layers.
  • Stop treating assaultGroup Scavs as bosses
  • Added debug option in the advanced F12 menu to write more information about bot spawning to the game console
  • Added unused method to find the bot's weapon with the longest sighting range
  • Bug fix for CloseNearbyDoors action not working
  • Bug fix for allowing SPT 3.9.0

config.json files from previous releases are not compatible.

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