Feature Changes from the 0.4.0 RC1 release:
- Increased the required version of Waypoints from 1.3.3 to 1.3.4
- Reverted RC1 change that increased
max_alive_bots
for Factory from 5 to 6 because that resulted in an unrealistic number of questing bots being on the map at the same time - Allow distant bots using SAIN's extract layer to be disabled if the AI limiter is on and AI limiting is enabled for questing bots for that map
- If the location ID for the map is not found in
bot_spawns.max_alive_bots
orquesting.bot_quests.exfil_direction_weighting
, use thedefault
setting for it - Write an error message to the game console if a bot cannot select any quests and is unable to extract instead of throwing a timeout exception
- Improved the performance of detecting if a bot is a player Scav
- Bug fix for bots only being generated with normal difficulty
- Bug fix for exceptions when processing quests while loading into raids when using custom quests added by other mods
- Disabled some debugging messages related to bot quest selection
- Removed obsolete code
- Lots of code refactoring, comments, and README updates
Quest Changes from the 0.4.0 RC1 release:
- Increased
desirability
of the "Timmy's Forklift Hiding Spot" quest on Factory from 3 to 5 - Increased
minDistanceFromBot
of the "Timmy's Forklift Hiding Spot" quest on Factory from 5 to 20 - Decreased
desirability
of the "Pumping Station Roof" quest on Factory from 10 to 8 - Increased
minDistanceFromBot
of the "Gate 3", "Gate 3 Entrance", "Gate 3 Outside", and "Gate 3 Camping" quests on Factory from 5 to 20 - Changed
pmcsOnly
fromtrue
tofalse
for the "Gate 3", "Gate 3 Entrance", "Gate 3 Outside", and "Gate 3 Camping" quests on Factory - Added steps to the "Dome Buildings", "Command Center", "White Knight Roof", and "Train Yard Bunker Entrance" quests on Reserve
- Added "South Hill Tower" quest on Reserve
- Added "Gas Station Building" quest on Reserve
- Increased
desirability
of the "White Rook Barracks" quest on Reserve from 25 to 30
IMPORTANT NOTES:
- If either the player-Scav spawning system or player-Scav conversion-chance adjustment system is active, the "/client/game/bot/generate" endpoint will be overwritten with a QuestingBots endpoint! This may affect compatibility with other mods!**
- config.json files from previous releases are not compatible.
- SAIN 2.1.9 or later is required for looting interop commands to work
- Looting Bots 1.2.1 or later is required for looting interop commands to work