github dwesterwick/SPTQuestingBots 0.4.0-rc2
Questing Bots 0.4.0 RC2

latest releases: 0.7.0, 0.7.0-alpha2, 0.7.0-alpha1...
pre-release7 months ago

Feature Changes from the 0.4.0 RC1 release:

  • Increased the required version of Waypoints from 1.3.3 to 1.3.4
  • Reverted RC1 change that increased max_alive_bots for Factory from 5 to 6 because that resulted in an unrealistic number of questing bots being on the map at the same time
  • Allow distant bots using SAIN's extract layer to be disabled if the AI limiter is on and AI limiting is enabled for questing bots for that map
  • If the location ID for the map is not found in bot_spawns.max_alive_bots or questing.bot_quests.exfil_direction_weighting, use the default setting for it
  • Write an error message to the game console if a bot cannot select any quests and is unable to extract instead of throwing a timeout exception
  • Improved the performance of detecting if a bot is a player Scav
  • Bug fix for bots only being generated with normal difficulty
  • Bug fix for exceptions when processing quests while loading into raids when using custom quests added by other mods
  • Disabled some debugging messages related to bot quest selection
  • Removed obsolete code
  • Lots of code refactoring, comments, and README updates

Quest Changes from the 0.4.0 RC1 release:

  • Increased desirability of the "Timmy's Forklift Hiding Spot" quest on Factory from 3 to 5
  • Increased minDistanceFromBot of the "Timmy's Forklift Hiding Spot" quest on Factory from 5 to 20
  • Decreased desirability of the "Pumping Station Roof" quest on Factory from 10 to 8
  • Increased minDistanceFromBot of the "Gate 3", "Gate 3 Entrance", "Gate 3 Outside", and "Gate 3 Camping" quests on Factory from 5 to 20
  • Changed pmcsOnly from true to false for the "Gate 3", "Gate 3 Entrance", "Gate 3 Outside", and "Gate 3 Camping" quests on Factory
  • Added steps to the "Dome Buildings", "Command Center", "White Knight Roof", and "Train Yard Bunker Entrance" quests on Reserve
  • Added "South Hill Tower" quest on Reserve
  • Added "Gas Station Building" quest on Reserve
  • Increased desirability of the "White Rook Barracks" quest on Reserve from 25 to 30

IMPORTANT NOTES:

  • If either the player-Scav spawning system or player-Scav conversion-chance adjustment system is active, the "/client/game/bot/generate" endpoint will be overwritten with a QuestingBots endpoint! This may affect compatibility with other mods!**
  • config.json files from previous releases are not compatible.
  • SAIN 2.1.9 or later is required for looting interop commands to work
  • Looting Bots 1.2.1 or later is required for looting interop commands to work

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