github dwesterwick/SPTQuestingBots 0.3.5
Questing Bots 0.3.5

latest releases: 0.8.1-alpha1, 0.8.0-rc1, 0.8.0...
10 months ago
  • Added "boss hunter" quest that instructs bots to search areas in which bosses may spawn. Bots must be level 15+ to select it.
  • Added "airdrop chaser" quest that instructs bots to go to airdrop crates within a certain time after they land (420s by default).
  • Instruct bots to extract based on raid time and the number of quests they complete. REQUIRES SAIN 2.1.7 or later. SAIN 2.1.8 or later is highly recommended.
  • Allow quests to instruct bots to extract immediately after completing them
  • Updated "Marked Room Rush" quest in Customs to instruct bots to extract after completing it
  • Display a notification in the EFT main-menu screen if SPT needs to be updated to support the current version of the mod
  • Abbreviate the ID's of doors being unlocked in the bot's "action reason" so they take up less space in BotDebug overlays
  • Added currently-unused method that can retrieve a CustomLayer object registered with BigBrain from another mod without adding it as a dependency
  • Changed inconsistent property name chanceOfHavingKeys to chance_of_having_keys in questing.bot_quests.eft_quests
  • Added debug option to force airdrops to occur at the beginning of every raid on applicable maps
  • Only show the "No custom quests found" server warning message if the user\mods\DanW-SPTQuestingBots\quests\custom directory exists but doesn't contain any quests
  • Added a server error message if no standard quests were found
  • Added more detail to the "/quests/standard/ directory is missing" server error message
  • Small performance improvement when initializing bots
  • Added more information to the message for exceptions thrown by LocationController.GetNearestSpawnPoint()
  • Bug fix for bots repeatedly trying to unlock or breach the same door
  • Bug fix for some properties not working when added to quests in questing.bot_quests
  • Bug fix for exceptions when loading quests added by mods that do not have any Conditions defined
  • Bug fix for exception thrown by LocationController.GetNearestSpawnPoint() saying that no spawn points are available, typically on Reserve
  • Bug fix for rare condition in which profile information is requested for a null bot
  • Bug fix for custom and standard quests being validated even if the mod is disabled

config.json files from previous releases are not compatible.

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