- Increased required version of SPT-AKI to 3.7.4 (MUST have the 2023/12/06 hotfix or newer!)
- Bots will now figure out how to unlock doors in locked rooms (i.e. the offices in Big Red)
- Raid-time calculations changed to use methods in SPT 3.7.4
- Added debug option to force Scav raids to always be full length
- Minor performance improvement when multiple bots check if the same door can be unlocked
- Replaced individual debug messages for locked doors that bots aren't allowed to unlock with one saying the total number of locked doors that bots are allowed to unlock
- Added more details about bots in debug message written when a player kills another player
- Removed "Initial PMC's remaining" part of the debug message written when a player kills another player if initial PMC spawns are disabled
- Fail all objectives for killed bots after writing the debug message written when a player kills another player so reading the log makes more sense
- Added null checks to be more flexible when processing quests added by other mods
- Bug fix for exception thrown when bots try unlocking keycard doors that were just unlocked
- Removed obsolete code
- Refactoring for methods that can serve other purposes in the future
config.json files from previous releases are not compatible