github dwesterwick/SPTQuestingBots 0.3.4
Questing Bots 0.3.4

latest releases: 0.8.1-alpha1, 0.8.0-rc1, 0.8.0...
11 months ago
  • Increased required version of SPT-AKI to 3.7.4 (MUST have the 2023/12/06 hotfix or newer!)
  • Bots will now figure out how to unlock doors in locked rooms (i.e. the offices in Big Red)
  • Raid-time calculations changed to use methods in SPT 3.7.4
  • Added debug option to force Scav raids to always be full length
  • Minor performance improvement when multiple bots check if the same door can be unlocked
  • Replaced individual debug messages for locked doors that bots aren't allowed to unlock with one saying the total number of locked doors that bots are allowed to unlock
  • Added more details about bots in debug message written when a player kills another player
  • Removed "Initial PMC's remaining" part of the debug message written when a player kills another player if initial PMC spawns are disabled
  • Fail all objectives for killed bots after writing the debug message written when a player kills another player so reading the log makes more sense
  • Added null checks to be more flexible when processing quests added by other mods
  • Bug fix for exception thrown when bots try unlocking keycard doors that were just unlocked
  • Removed obsolete code
  • Refactoring for methods that can serve other purposes in the future

config.json files from previous releases are not compatible

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