Feature Changes:
- Bots will now toggle switches
- Added prerequisites for some quests that require a switch to be in a certain position. For example, if the Hermetic extract switch is on in Reserve, don't allow bots to try and turn it on again (until it turns back off).
- Automatically disable initial PMC spawns if MOAR is detected
- Added logging message when a map has been loaded
- Added logging message when quest data is being erased at the end of raids
- Changed server message about PMC spawns being automatically disabled to a warning
- Do not write a server message about PMC spawns being disabled if they're already disabled
- Write a server message when the mod is completely disabled
- Bug fix for dead bots still being assigned new quests
- Bug fix for chanceForSelecting property for quests not working correctly (thanks, BSG...)
- Bug fix for maxBots property for quests not actually being used
- Bug fix for errors caused by rare condition where the mod searches for switches and doors in the map multiple times
Quest Changes:
- Added intermediate point for the "D2 Switch" quest in Reserve to reduce bot pathing failures to it
- Reduced the chance for selecting the Customs "Power Switch" quest from 50% to 30%, and reduced the max distance to select it from 500m to 200m.
- Added quests for KIBA alarm panels on Interchange that become available when the power switch is turned on
- Changed the priority of the "Hidden Panel" quest in the Interchange Burger Spot bathroom from 19 to 20, changed the chance of selecting it from 15% to 20%, don't allow it to be selected until 180s after the raid starts, and only allow it to be selected when the power switch is turned on
- Changed the priority of the "Safe Room" quest in Interchange from 19 to 18, changed the chance of selecting it from 30% to 10%, and only allow it to be selected if the power switch is turned on and keycard has been swiped in the Burger Spot bathroom
- Added "Sewage Conduit Pump Switch" quest in Labs
- Reduced the chance of the "Medical Block Elevator Power Switch" quest in Labs being selected from 10% to 5%
- Reduced the chance of the "Cargo Block Elevator Power Switch" quest in Labs being selected from 15% to 5%
- Reduced the chance of the "Main Elevator Power Switch" quest in Labs being selected from 10% to 5%
- Only allow the "Parking Gate Controls" quest in Labs to be selected after 420s has elapsed in the raid and the gate isn't already open
- Changed the priority of the "Parking Gate Alarm Controls" quest in Labs from 19 to 18, the chance of it being selected from 5% to 10%, at least 420s has elapsed in the raid, and only allow it to be selected if the Parking Gate is open and the alarm hasn't already been turned off
- Only allow the "Hangar Gate Controls" quest in Labs to be selected after 420s has elapsed in the raid and the gate isn't already open
- Only allow the "Hermetic Door Switch" quest in Reserve to be selected after 300s has elapsed in the raid and the switch isn't already on
- Added D2-switch objective to the "D2 Area" quest in Reserve
- Reduced the chance of the "D2 Area" quest in Reserve being selected from 30% to 15%
- Added "Hermetic Alarm Patrol" quest in Reserve that can only be selected while the Hermetic extract switch is on
config.json files from the 0.3.0 and 0.3.1 releases are fully compatible.