github dwesterwick/SPTQuestingBots 0.2.2-hf1
Questing Bots 0.2.2 (Alpha 2.2 Hotfix 1)

latest releases: 0.7.0, 0.7.0-alpha2, 0.7.0-alpha1...
pre-release12 months ago

Hotfix 1:

  • Fixed server errors for missing custom directory

Updates from the 0.2.1 Release:

  • Implemented customs quests for Shoreline and Lighthouse to improve bot pathing variety
  • Implemented "Power Switch" quest for Customs, but bots don't pull the lever yet
  • The client now loads custom quests directly instead of requesting them from the server
  • Implemented basic file validation for custom quests when starting the server
  • Removed the root folder from the ZIP
  • Bug fix for quests that specify a maxRaidET value never being selected
  • Bug fix for bots trying to select quests before all of them have been loaded

config.json files from the 0.2.1 release are compatible.

Known Limitations:

  • A lot more tuning will be needed to get bot movement correct
  • The questing system is not fully implemented in Reserve, Interchange, Streets, or Labs.
  • If the mod fails to load all quests, it will keep retrying. That will result in a massive memory leak, and the game will quickly crash. Sorry. At least it'll be obvious that something isn't working correctly.

This mod REQUIRES DrakiaXYZ's BigBrain and Waypoints mods. It is NOT compatible with AI Limit, AI Disabler, and similar mods.

This is an alpha release and is still under development. Bot quest-selection will likely change in the future. Please review the list of quirks and features in the README to understand the mod's current capabilities and limitations.

If you experience a problem that isn't in the known-issues list in the README, please create an Issue here or let me know in Discord.

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