github dwesterwick/SPTQuestingBots 0.10.3
Questing Bots 0.10.3

2 days ago

This is the last SPT 3.11 release before starting SPT 4.0 updates.

Changes from the 0.10.2 Release:

  • Small improvements to PMC "boss" follower behavior:
    • When a quest instructs the PMC boss to loot, all followers will take a short break to check for loot too
    • Slight improvement in the accuracy of followers' questing decisions in their bot debug overlays (but no gameplay impact)
  • Added new botRoleFilter field for quests to allow a limited list of bot roles (WildSpawnTypes) that are allowed to select the quest. If this field is excluded, all bots will be able to select the quest (unless prevented by other quest settings).
  • Added new pmcsOnly configuration option for special quest types in config.json. By default, this is set to true for Boss Hunter and Spawn Rush quests.
  • Added new allow_zero_distance_sleeping debug option in config.json to allow the AI limiting distances to be reduced to 0m for testing purposes.
  • Dynamically find EFT's SerializerSettings before loading the config from the server
  • Added an extra field to LogInfo to make the message appear even if debug.enabled=false (set to false by default)
  • Refactored internal method for finding EFT types so that it can accept method, property, or field searches
  • Added (currently disabled) code to show debug messages about bot hostilities
  • Bug fix for PMC and PScav group members sometimes being hostile toward each other [#86]
  • Bug fix for nonfunctional detection of SAIN's extract layer being active for bots

Known Issues:

  • A flicker occurs whenever EFT spawns bots, even when the Questing Bots spawning system is disabled. I have no idea why.

config.json files from previous releases are not compatible.

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