- Fixed issue with bosses not assigned a zone. only used open zones... i will go back and look at using other zones again later. i had removed that feature because it was driving me mad finding a bug.
- Fixed issue with difficulty not assigned correctly to bosses.
- Fixed issue with supports. You can mix and match these i think, just follow the format given in the example.
- DO NOT USE ASSAULTGROUP. it causes an error for some reason.
- Fixed the wave timing. For example waves used to just be multiples so a wave could start in the middle of the wave before it. No longer. The wavemaxtime you set is added to the wavemintime for the next wave
example:
wave 1: wavemintime of 60 seconds and wavemaxtime of 300 seconds.
wave 2: auto generated wavemintime of 360 seconds to 600 seconds.
wave 3 auto generated wavemintime of 660 seconds to 960 seconds.