github dubrovskiy-yevhen-stakelogic/vice-city-vr v0.5.5

7 days ago
  • Added experimental DLSS 5 Neural Rendering with 1X/2X/3X passes, adjustable work resolution and instant baseline comparison.
  • Improved temporal rendering with motion vectors for moving vehicles and animated characters.
  • Added mipmap generation and improved foliage filtering.
  • Added optional dynamic lighting, screen-space reflections, enhanced rain, wet surfaces and reflective puddles.
  • Added separate lighting, rain, car reflection and ocean settings.
  • Updated weapon/vehicle calibration, driving-camera adjustments, player-body visibility and cutscene options.
  • Improved menu scrolling, readability and colored submenu navigation.
  • Added Xbox vehicle and optimized-vegetation profile support; asset packs supplied separately.
  • Reduced unnecessary rendering work and improved resource cleanup and save-data validation.
  • Released a patch-only source kit and easy runtime/DLSS installers with file verification and backup/restore.
    New graphics effects remain optional. DLSS 5 is experimental and GPU-intensive; NVIDIA files are downloaded separately.

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