- Added experimental DLSS 5 Neural Rendering with 1X/2X/3X passes, adjustable work resolution and instant baseline comparison.
- Improved temporal rendering with motion vectors for moving vehicles and animated characters.
- Added mipmap generation and improved foliage filtering.
- Added optional dynamic lighting, screen-space reflections, enhanced rain, wet surfaces and reflective puddles.
- Added separate lighting, rain, car reflection and ocean settings.
- Updated weapon/vehicle calibration, driving-camera adjustments, player-body visibility and cutscene options.
- Improved menu scrolling, readability and colored submenu navigation.
- Added Xbox vehicle and optimized-vegetation profile support; asset packs supplied separately.
- Reduced unnecessary rendering work and improved resource cleanup and save-data validation.
- Released a patch-only source kit and easy runtime/DLSS installers with file verification and backup/restore.
New graphics effects remain optional. DLSS 5 is experimental and GPU-intensive; NVIDIA files are downloaded separately.