github dubrovskiy-yevhen-stakelogic/vice-city-vr v0.4.1

latest releases: v0.5.5.1, v0.5.5, v0.5.2...
one month ago

Vice City VR v0.4.1-alpha

  • Restored radio-station names, mission instructions, objective updates, and other temporary VR HUD messages.
  • Added optional weapon-shot haptics with adjustable recoil strength.
  • Added independent driving-mode selection for cars and motorcycles.
  • Added Head Directed locomotion and made it the default for fresh installations. Tommy now faces the actual movement direction without assisted camera turning or sideways-running animations.
  • Added a walking head-bob toggle, disabled by default on fresh installations.
  • Added a dedicated Graphics Settings submenu.
  • Fixed clouds rotating with headset movement.
  • Restored the PSG-1 centre aiming dot.
  • Replaced the RPG scope’s black rectangle with a transparent VR-safe reticle.
  • Existing settings and weapon, HUD, holster, hand, and vehicle calibrations remain preserved.

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