github doomhack/GBADoom 1.6

latest releases: 3.1, 3.0, 2.7...
pre-release6 years ago

This version mainly contains performance optimisations and should be around 10-20% faster than the previous build.

Changes in this version:

-Optmised code for multipatch skys.
-Fast divide function.
-Use tighter cart wait states.
-Use GBA 2/2/4 WRAM memory timing. This is an undocumented register that is documented on GBATec. Both of my GBA's are happy with this. If you get random crashes, please open a bug report and i'll revert this change.
-Fixed some status bar flickering. (Cherrypicked from KippyKip's fork)

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