github doomhack/GBADoom 0.5

latest releases: 2.7, 2.6, 2.5...
pre-release6 years ago

Main changes in this build are performance related.

Lots of optimizations and performance improvements.

It's now running at about the same speed as the original GBA Doom1 and 2 ports. There is still a little slowdown in busy or complex areas but it's not too bad.

Still lots of unfinished stuff like the status bar and Save/Load.

Level loading times still suck but I will fix that soon.

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