- fix(upscaling): enforce minimum buffer count and adjust formats for FLIP_DISCARD compatibility by @SkrubbySkrubInAShrub
- chore: add logging by @SkrubbySkrubInAShrub
- fix(HDR): improve UI buffer handling for frame generation and remove redundant logging by @SkrubbySkrubInAShrub
- chore: cleanup by @SkrubbySkrubInAShrub
- fix(HDR): enhance UI buffer logic to account for HDR compositing conditions by @SkrubbySkrubInAShrub
- style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
- fix: AI comment by @SkrubbySkrubInAShrub
- Merge branch 'HDR-swapchain-fixes-' of https://github.com/SkrubbySkrubInAShrub/skyrim-community-shaders-main into HDR-swapchain-fixes- by @SkrubbySkrubInAShrub
- fix: nitpicks by @SkrubbySkrubInAShrub
- fix: another nitpick by @SkrubbySkrubInAShrub
- style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
- fix: nitpick by @SkrubbySkrubInAShrub
- fix: nitpick by @SkrubbySkrubInAShrub