github doodlum/skyrim-community-shaders v1.4.6-pr1359
Community Shaders 1.4.6 PR #1359

pre-release6 hours ago
  • new ll by @jiayev
  • ambient, emissive and particle fix by @jiayev
  • fix wrong light color by @jiayev
  • fixes some fog issue by @jiayev
  • LOD and project by @jiayev
  • revert ssr change by @jiayev
  • fix sky by @jiayev
  • other fixes by @jiayev
  • distanttree fix by @jiayev
  • real fix by @jiayev
  • fix effect by @jiayev
  • seperate fade for light color by @jiayev
  • Merge branch 'dev' into ll-renew by @jiayev
  • fix dalc for non deferred by @jiayev
  • correct dalc for deferred and grass by @jiayev
  • fix: ensure base color is clamped to avoid negative values by @jiayev
  • fix: apply gamma correction to color calculation in sky by @jiayev
  • fix: apply clamping to color values in gamma conversion functions by @jiayev
  • Merge branch 'dev' into ll-renew by @jiayev
  • Merge branch 'dev' into ll-renew by @jiayev
  • moved to feature by @jiayev
  • Revert "distanttree fix" by @jiayev
  • redure fog to half gamma by @jiayev
  • feat: add gamma correction option to linear lighting settings by @jiayev
  • fix: conflic with isl by @jiayev
  • fix: add fade for billboard light by @jiayev
  • revert some conversion to half gamma for consistency by @jiayev
  • fix projected mismatch by @jiayev
  • fix: correct gamma conversion for volumetric lighting by @jiayev
  • fix: hopefully really fix ash mismatch by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • revert added back invradius by @jiayev
  • feat: add GammaToLinearLuminancePreserving function and update lighting calculations by @jiayev
  • Revert "revert added back invradius" by @jiayev
  • Revert "fix: add fade for billboard light" by @jiayev
  • Revert "fix: conflic with isl" by @jiayev
  • revert fade changes by @jiayev
  • revert some missing changes by @jiayev
  • feat: replace GammaToLinearLuminancePreserving with GammaToLinearLuminancePreservingLight in shaders by @jiayev
  • fix: update gamma conversion to use GammaToLinearLuminancePreservingLight in pixel shader by @jiayev
  • fix: membrane color by @jiayev
  • fix format error by @jiayev
  • revert dalc to half linear by @jiayev
  • fix inventory gamma correction by @jiayev
  • fix SharedData by @jiayev
  • disable ll while loading by @jiayev
  • see if it fix slash effect by @jiayev
  • fix logic by @jiayev
  • fix loading menu logic by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'skin' into ll-f-merge by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • add gamma settings by @jiayev
  • light edits by @jiayev
  • fix compile error by @jiayev
  • add more sliders by @jiayev
  • style: 🎨 apply clang-format changes by @jiayev
  • Merge branch 'll-feature' of https://github.com/jiayev/skyrim-community-shaders into ll-feature by @jiayev
  • style: 🎨 apply clang-format changes by @jiayev
  • correct math by @jiayev
  • possibly fix loading menu ll by @jiayev
  • add more sliders by @jiayev
  • see if this work by @jiayev
  • fix typo by @jiayev
  • add missed change by @jiayev
  • add sky slider, don't change fog alpha by @jiayev
  • fix missed caused error by @jiayev
  • fix effect (sort of) by @jiayev
  • revert the project change by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • add irradiance color function by @jiayev
  • add info by @jiayev
  • fix error by @jiayev
  • hair ll by @jiayev
  • add vl and lf sliders by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • add effect sliders by @jiayev
  • simplify linear lighting checks using ENABLE_LL macro by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • refactor to remove ifs, add water slider by @jiayev
  • fix lodland color by @jiayev
  • add util funcs by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • hair ll adapt by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • remove pbr compensations by @jiayev
  • add vanilla lighting multipliers by @jiayev
  • add sliders to menu by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • ll getsingleton fix by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • use light fade property for ll by @jiayev
  • fix error by @jiayev
  • change default settings by @jiayev
  • fix crashing by @jiayev
  • fix reflection pass by @jiayev
  • fix flickering by @jiayev
  • set to match color by @jiayev
  • style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
  • fix warning by @jiayev
  • ai suggestions by @jiayev
  • some fixes by @jiayev
  • fix truncation of vector type by @jiayev
  • add fade for billboard lights again by @jiayev
  • enable ll for ibl dalc, add light mult slider by @jiayev
  • fix compile error by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • add linear sunlight flag by @jiayev
  • add mult to grass by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • rework on effect ll by @jiayev
  • add fog alpha by @jiayev
  • ll fog consistency by @jiayev
  • fix effect fog blend by @jiayev
  • add effect lighting mult by @jiayev
  • fix warning by @jiayev
  • handle vl better by @jiayev
  • fix vl by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • apply mult on soft light/back light by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • fix warning by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • adapt to new settings by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • try fix fade related by @jiayev
  • add vanilla color mult by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • disable ll in main and loading menu by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge remote-tracking branch 'origin/dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • add glow sliders and separate light sliders by @jiayev
  • add missed light by @jiayev
  • fix lod by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'ibl-cubemap-fix' into ll-merge-1.3.0 by @jiayev
  • dev adapt by @jiayev
  • feat: add linear point light support by @jiayev
  • style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
  • Merge branch 'dev' into fix-topology by @jiayev
  • do ll conversions inside truepbr by @jiayev
  • fix emit by @jiayev
  • fix linear light affected by sliders by @jiayev
  • style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
  • fix emit gamma by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev
  • Merge branch 'dev' into ll-feature by @jiayev

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