What's Changed
- build: deploy only updated files by @alandtse in #1556
- feat: add Clear Shader Cache to Advanced by @alandtse in #1555
- chore(featureissues): default collapse testing menu by @alandtse in #1554
- fix(VR): use only supported shaders from cache by @alandtse in #1553
- build: use gersemi cmake formatter by @alandtse in #1557
- fix(terrain): vanilla diffuse in pbr terrain cell too bright due to wrong color space by @ThePagi in #1558
- docs: add new feature development template guide by @davo0411 in #1529
- docs(UI): remove duplicate GPL license statement by @davo0411 in #1561
- feat: add renderdoc for debugging by @Copilot in #1560
- fix(ui): welcome popup size issues by @davo0411 in #1573
- chore(grass collision): minor tweaks by @doodlum in #1568
- fix(terrain helper): fix conflicting bit by @doodlum in #1566
- feat(UI): separate theme settings, UI refactor, font support by @davo0411 in #1571
Full Changelog: v1.4.5...v1.4.6