- feat(vr): VR stereo optimizations with stencil culling, CAS sharpening, and DLSS fix by @vrnord
- docs(vr): explain why UpgradeBackendInterface is skipped for VR by @vrnord
- feat(vr-stereo-opt): bilinear color sampling for stereo reprojection by @vrnord
- feat(vr-stereo-opt): POM depth-aware reprojection via Reflectance.w by @vrnord
- fix: SharedData CPMSettings struct alignment after SH field merge by @vrnord
- fix: correct CommonLib submodule and SharedDataCB alignment by @vrnord
- fix: missing semicolon in State.cpp after merge conflict resolution by @vrnord
- feat(vr-dlss): VR upscaling shaders for DLSS viewport scaling pipeline by @vrnord
- feat(vr-dlss): viewport scaling, nasal crop offset, and feathered composite by @vrnord
- feat(vr-dlss): Streamline per-eye DLSS evaluation for VR by @vrnord
- feat(vr-dlss): periphery TAA via TAAReorder post-conductor hooks by @vrnord
- style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]