github doodlum/skyrim-community-shaders v1.4.11-pr1982
Community Shaders 1.4.11 PR #1982

latest releases: v1.4.11-pr1987, v1.4.11-pr1985, v1.4.11-pr1984...
pre-release11 hours ago
  • feat(vr): VR stereo optimizations with stencil culling, CAS sharpening, and DLSS fix by @vrnord
  • docs(vr): explain why UpgradeBackendInterface is skipped for VR by @vrnord
  • feat(vr-stereo-opt): bilinear color sampling for stereo reprojection by @vrnord
  • feat(vr-stereo-opt): POM depth-aware reprojection via Reflectance.w by @vrnord
  • fix: SharedData CPMSettings struct alignment after SH field merge by @vrnord
  • fix: correct CommonLib submodule and SharedDataCB alignment by @vrnord
  • fix: missing semicolon in State.cpp after merge conflict resolution by @vrnord
  • style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
  • fix(vr-stereo-opt): address PR review feedback and remove Upscaling changes by @vrnord
  • style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
  • fix(vr): revert Eye 1 jitter to hardcoded NDC constants by @vrnord

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