github doodlum/skyrim-community-shaders v1.4.11-pr1880
Community Shaders 1.4.11 PR #1880

latest releases: v1.4.11-pr2049, v1.4.11-pr1941, v1.4.11-pr2046...
pre-releaseone month ago
  • feat(vr): add OpenComposite VR menu support via in-scene overlay rendering by @alandtse
  • refactor: follow conventions by @alandtse
  • refactor(vr): address code review - fix matrix transpose and reorganize structure by @alandtse
  • refactor(vr): address CodeRabbit review + eliminate duplicate constants by @alandtse
  • refactor(vr): remove dead OpenVR overlay code and simplify wand pointing by @alandtse
  • refactor: break up into subfiles by @alandtse
  • refactor: remove dead code by @alandtse
  • chore: address ai comments by @alandtse
  • chore: update wandState debug by @alandtse
  • chore: cleanup more dead code by @alandtse
  • chore: address ai comments by @alandtse

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