- firstcommit by @jiayev
- kinda work by @jiayev
- kinda work by @jiayev
- fix importance sampling by @jiayev
- add noise by @jiayev
- add temporal by @jiayev
- fix and debug by @jiayev
- fix forgor by @jiayev
- add composite by @jiayev
- fix temporal not really by @jiayev
- fix the filters by @jiayev
- correct hiz generating by @jiayev
- hiz test by @jiayev
- amd hiz tracing by @jiayev
- add reproject by @jiayev
- fix error by @jiayev
- possible fix by @jiayev
- move depth to prepass by @jiayev
- small refact by @jiayev
- removed unused by @jiayev
- add info by @jiayev
- fix ssr loading by @jiayev
- ssgi spec il off when ssr by @jiayev
- enable for vr, haven't test at all by @jiayev
- fix some eyeindex thing by @jiayev
- better random by @jiayev
- apply gamma conversion in deferred by @jiayev
- add dynamic cubemap fallback by @jiayev
- add ssgi and skylighting by @jiayev
- ssr diffuse by @jiayev
- more diffuse by @jiayev
- try use groupshared by @jiayev
- ray reuse by @jiayev
- luminance based weight by @jiayev
- add normal bias by @jiayev
- adapt to drs by @jiayev
- add sharc, remove unused by @jiayev
- sharc by @jiayev
- more sharc by @jiayev
- disable sharc for now by @jiayev
- fix sr by @jiayev
- more drs fix by @jiayev
- fix sharc resolve by @jiayev
- use depth to affect normal bias by @jiayev
- Merge branch 'dev' into sssr by @jiayev
- new changes by @jiayev
- correct shader define by @jiayev
- composite diffuse before deferred by @jiayev
- merge dev by @jiayev
- fix diffuse math by @jiayev
- Merge branch 'dev' into sssr by @jiayev
- add mbao by @jiayev
- exp sspt by @jiayev
- remove sspt by @jiayev
- add spatial filter by @jiayev
- fix spatial by @jiayev
- add temporal n variance by @jiayev
- fix the filters by @jiayev
- fix depth by @jiayev
- some options by @jiayev
- adapt to gamma by @jiayev
- rename to ssrt by @jiayev
- separate spec and diff settings by @jiayev
- some fixes by @jiayev
- fix normal not facing camera by @jiayev
- Merge branch 'dev' into sssr by @jiayev
- Merge branch 'dev' into sssr by @jiayev
- Merge branch 'dev' into sssr by @jiayev
- Merge branch 'dev' into sssr by @jiayev
- rename back to sssr and remove sharc by @jiayev
- remove diffuse by @jiayev
- add ambient conversion by @jiayev
- style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
- ai suggested fixes by @jiayev
- style: 🎨 apply pre-commit.ci formatting by @pre-commit-ci[bot]
- Merge branch 'dev' into sssr-speconly by @jiayev
- Merge branch 'sssr-speconly' of https://github.com/jiayev/skyrim-community-shaders into sssr-speconly by @jiayev
- avoid nan variance by @jiayev