github doodlum/skyrim-community-shaders v1.3.3

latest releases: v1.3.6-pr1443, v1.3.6-pr1442, v1.3.6-pr1439...
one month ago

Version 1.3.3

🆕 New Features

  • Added wetness override controls for debugging and screen archery
  • Enhanced lighting with adjustable light size controls
  • Improved performance overlay state management

⚡ Improvements

  • Optimized lighting calculations by moving size bias processing to CPU
  • Fixed moon and general luminance calculations
  • Enhanced hair rendering with specular improvements
  • Better material rendering with adjusted roughness clamping
  • Streamlined menu system architecture

🐛 Bug Fixes

  • Resolved build configuration issues
  • Fixed menu functionality after refactoring
  • Corrected hair rendering gamma conversion
  • Fixed various lighting calculation errors

🔧 Technical Updates

  • Updated documentation with AI usage guidelines
  • Code refactoring for better maintainability
  • Performance optimizations

Full Changelog: v1.3.2...v1.3.3

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