github doodlum/skyrim-community-shaders v1.3.0-pr1250
Community Shaders 1.3.0 PR #1250

latest releases: v1.3.6-pr1439, v1.3.6-pr1438, v1.3.6-pr1437...
pre-releaseone month ago
  • refactor: switch to magic_enum casting by @alandtse
  • fix: disable post-fg graph for FSR by @alandtse
  • style: sync fps graph sizes by @alandtse
  • feat(perfoverlay): add per shader timing by @alandtse
  • feat: add test data comparison by @alandtse
  • refactor: simplify a/b testing by @alandtse
  • feat: add overlay feature by @alandtse
  • refactor: convert perfoverlay into feature by @alandtse
  • refactor: convert weather picker to overlay feature by @alandtse
  • fix: fix ctds with rapid toggling of shaders by @alandtse
  • refactor: simplify performance overlay by @alandtse
  • fix: fix negative 0 in ab testing display by @alandtse
  • refactor: simplify perf overlay further by @alandtse
  • feat: add a/b testing stats by @alandtse
  • style: address ai comments by @alandtse
  • style: add unit to headers by @alandtse
  • refactor: reorder logically by @alandtse
  • fix: address ai comments by @alandtse

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