github doodlum/skyrim-community-shaders v1.3.0-pr1213
Community Shaders 1.3.0 PR #1213

latest releases: v1.3.6-pr1443, v1.3.6-pr1442, v1.3.6-pr1439...
pre-release2 months ago
  • refactor: refactor LANDSCAPE layer blending by @alandtse
  • refactor: use ProcessPBRDirectLight by @alandtse
  • perf: optimize terrain sampling and lighting by @alandtse
  • fix: fix unintended swap to SharedData by @alandtse
  • chore: remove light culling by @alandtse
  • chore: fix type for dirLightColorMultiplier by @alandtse
  • revert: "perf: optimize terrain sampling and lighting" by @alandtse

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