Bug fixes and Improvements
- Fixed a regression that would cause a number of D3D9 games to crash when changing the resolution or during startup.
- Fixed a regression causing black textures in some D3D9 games (#1947)
- Improved performance in many D3D9 games when using MSAA on RADV.
- Improved presentation logic for MSAA swap chains, which are common in older D3D9 games.
- Mafia II: Work around shadows being broken when the game thinks it's running on an AMD GPU.
- Warhammer Online: Work around the game trying to use unsupported image formats. (#1296)
Github actions
Support for automated builds of the current master
branch as well as pull requests has been added. Builds can be found here.