Bug fixes and Improvements
- Fixed a potentially critical D3D9 regression introduced in 1.5.2.
- Fixed some Vulkan validation errors in D3D9 applications
- Improved GPU-limited D3D9 performance on some drivers, e.g. in A Hat in Time.
- D3D10 apps will now be recognized as such by the HUD instead of being shown as D3D11.
- Mafia II: Fixed shadow rendering issues (#1294)
- Skyrim: Fixed rendering issues caused by broken ENB shaders
- Torchlight: Fixed rendering issues in the menu (#1378)