github doitsujin/dxvk v1.3.3
Version 1.3.3

Bug fixes and Improvements

  • Improved Clang and libc++ compatibility (PR #1173)
  • Implemented proper hazard tracking for resource views, as mandated by the D3D11 runtime. This fixes visual artifacts in Shining Resonance: Refrain on AMD GPUs.
    Note: This may have a small performance impact in some games.
  • Far Cry Primal: Worked around a weird issue causing the game's graphics to turn red
  • SteamVR Performance Test: Fixed broken rendering caused by a bug in the deferred context implementation (#1160)
latest releases: v1.7.3, v1.7.2, v1.7.1...
16 months ago