Bug fixes and improvements
- Fixed build issues some users were experiencing with Meson 0.44.
- Implemented
dmovc
instruction. Fixes a Mandelbrot demo mentioned in #216. - LA Noire: Fixed rendering issues caused by a game bug (#744).
- Lords of the Fallen and The Surge: Fixed visual issues caused by the lack of depth-stencil buffer mapping (#285). This may have a significant impact on performane in these two games.
- Shadow of the Tomb Raider: Support bit-accurate clears for
R11G11B10
UAVs. This silences an error message in this game, but should have no impact on visuals or performance.