github doitsujin/dxvk v0.91
Version 0.91

Bug fixes and improvements

  • Slightly reduced CPU overhead in some scenarios (e.g. Assassin's Creed Odyssey)
  • Compiling Geometry shaders with Stream Output multiple times with different parameters now works properly (#733)
  • Demul: Fixed potential synchronization issues around UAV rendering
  • Shadow of the Tomb Raider: Fixed state cache getting randomly deleted when starting the game
  • World of Warcraft: Fixed invalid shaders being generated when MSAA is enabled (mentioned in #456)
latest releases: v1.7.3, v1.7.2, v1.7.1...
2 years ago