github doitsujin/dxvk v0.62
Version 0.62

Bug fixes

  • Fixed incorrect fullscreen resolution in various games (#364)
  • Fixed possible framebuffer resource tracking issue
  • Crash Bandicoot N.Sane Trilogy: Fixed geometry shader issue causing GPU hangs on Nvidia (#481)
  • Hitman Absolution: Fixed rendering issue (#479)


  • Potential performance improvement on ANV by using VK_KHR_image_format_list (#472)
  • Potential performance improvement by using larger device memory allocation size
  • Added DXVK version reporting to the HUD (#488, #490)
latest releases: v1.7.3, v1.7.2, v1.7.1...
pre-release2 years ago