github discordjs/discord.js 13.4.0

latest releases: 14.16.3, 14.16.2, 14.16.1...
2 years ago

Bug Fixes

  • BaseMessageComponent: don't create new class instances (#7140) (e6f41b5)
  • Make the followUp function error more clear (#7129) (b763dab)
  • ActionsManager: revert to manual requires (#7034) (0193efa)
  • GuildAuditLog: Remove Promises in constructor (#7089) (9cf44d1)
  • GuildChannel: default to this.rawPosition in clone() (#7057) (5fcda73)
  • InteractionCollector: handle thread (and parent) deletion (#7070) (b5cd288)
  • MessageManager: Allow a string for edit() (#7033) (54f937d)
  • MessageManager: do not use client.emojis (#7039) (fd63139)
  • MessagePayload: prevent spread of undefined (#7029) (fabd343)
  • MessageReaction: Cache myself when MessageReaction#me is true. (#6956) (b001e19)
  • ReactionCollector: check for channel.threads (#7069) (3846f0d)
  • ShardingManager: fix respawnAll not passing delay correctly (#7084) (de61fe4)
  • StickerPack: Nullify bannerId (#7119) (6bb03f2)
  • avoid sending bot auth on token endpoints (#7022) (7efeff4)
  • Interaction channel type should be GuildTextBasedChannels when in guild (#6998) (da86bd4)
  • webhook typeguards should use string comparisons (#7127) (645b3f8)
  • Message: remove usage of .deleted (#7109) (a0fe0ac)
  • Sharding: properly handle errors in fetchClientValues (#6990) (c0ba2d4)
  • StoreChannel: mark as deprecated (#7072) (5ec542d)
  • Util: fix sorting for GuildChannels (#7002) (c07207f)
  • VoiceState: set streaming to false when the stream ended (#6992) (fdb09cb)

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