github directvt/vtm v0.9.78

latest releases: v2026.02.28, v2026.02.27, v2026.02.20...
22 months ago

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Changes

  • Switch to ARGB pixel format (0xaarrggbb) from ABGR. All color settings in your current configurations are affected - the red channel has been swapped with the blue channel. This had to be done for compatibility with GUI mode.
  • Terminal: Fix viewport reset when changing selection mode. #584
  • Introducing a graphical window that can run on various Windows platforms starting with Windows 8.1 (including Window Server 2019 Core). #571
    • vtm automatically switches to the graphical mode if it is launched by the graphical shell (explorer.exe), or by the start vtm.exe command (e.g. on Windows Core).
    • Text cell rendering is not implemented. It is just a proof of concept.
    • The vtm server starts in the background, despite the fact that its interface is not rendered yet.
    • It is not yet clear whether we need to involve the GPU here for rendering. It's not a big deal, but at the moment it seems that software rendering is quite enough (60fps, etc). Over time it will become clear.
    • Colored emojis are funny on Windows8:
      image
    • On Windows Server Core (which is desktopless), the system window manager doesn't support "overbright" pixels (it requires alpha-premultiplied pixel values), so translucent windows are a little buggy, but that's not a big deal:
      image
    • Windows PE is also supported:
      image

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