github dialogic-godot/dialogic 2.0-alpha-9
Dialogic 2.0 - alpha 9

latest releases: 2.0-alpha-16, 2.0-alpha-15, 2.0-alpha-14...
pre-release15 months ago

🎉 New alpha, new stuff!

If you are using dialogic 2 alphas then we've got an exciting update. It's not the beta yet, but we are getting closer! As always if you have questions or feedback it's best to reach out on emilios discord.

This alpha brings a couple of very useful new features to dialogic as well as some syntax changes and a design overhaul (and many, many bug fixes).

🎈 Big Additions

New Style Editor

The new style editor allows creating multiple sets of layouts+export overrides (which can inherit settings from other styles). This makes it much easier to create style variations for characters or certain sections of timelines.
Image

New Broken Reference Manager

The new broken reference fixer should make it much easier to rename variables, portrait, timelines and characters and then updating references to those in timelines.
Image2

New editor design and new event colors!

The editor now comes with a new design, especially for the settings, but you will find it creeping everywhere... Also the event colors have been made into a nicer palette adding a couple of new ones, for the ever growing number of events!
Image3

🪧 Smaller things to mention

  • more portrait animations
  • useful new shortcuts for the visual editor
  • better auto completion & syntax highlighting
  • better Character Update event (now alows setting what to update and what not to)
  • tons of bug fixes
  • autofocusing correct event fields when created

⚠️Breaking changes

As we are still in alpha these changes have to be corrected manually.

  • the jump and label events now use the following syntax instead of the shortcode syntax:
label MyLabel

jump MyLabel
# or 
jump Timeline/MyLabel
# or (to jump to the beginning of a timeline)
jump Timeline/ 
  • there is also a new return event if you want to return to the last jump
  • the random selection modifier syntax is now <This is one option/And this another/And a third>
  • the new portrait_container node replaces the old portrait_position node. This needs no fixing if you used one of the preset layouts
  • the new and improved style editor will need reconfiguring of your layout scene and settings

Future

We are still hoping to get to the beta phase soon, but developement goes slowly as it's mainly on me right now (@Jowan-Spooner). We want to go into a beta when we are at least somewhat confident about dialogic 2 being stable and not having any breaking changes planned. So if you are interested in a beta soon, test dialogic, report bugs here and give your feedback on discord!

Huge shoutout to @CristianRos for a lot of feedback, testing and contributions for this version.

Btw, it's pretty easy to test the most up to date version from the main branch by downloading the zip and just copying the addons/dialogic folder into your projects addons folder (after removing the old version and while the project is closed!). Sometimes that version has some bugs, but tbh, so have the alpha releases.

Automatic changelog:

New Contributors

Full Changelog: 2.0-alpha-8...2.0-alpha-9

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