github dialogic-godot/dialogic 2.0-alpha-10
Dialogic 2.0 - alpha 10

latest releases: 2.0-alpha-15, 2.0-alpha-14, v1.5.1...
pre-release11 months ago

🚀 All aboard the alpha train

This release has it all: new features, breaking changes, UI updates, and tons of bug fixes. And it's still not a beta. Damn. But we are getting there: slowly but surely. As always if you have questions or feedback it's best to reach out on emilios discord.

Notable new features include:

  • custom default portrait scene
  • improved autoadvance system
  • built in version-check and downloader
  • big update for text speeds
  • new Clear event (leaves all characters, fades background & music, resets theme)

Notable bug fixes:

  • fixes a bug preventing exports
  • fixes problems with changing styles

We hope you enjoy this new version. If you make something cool with dialogic 2, feel invited to show it on emilios discord.
If you are new to dialogic, hey, nice to have you here, here is a good place to start and please keep in mind we are still in alpha ;).

⚠️ Breaking Changes:

  • The syntax of certain events has changed, meaning they will break in existing timelines. However it's easy to fix.
    The changes are:

    • Join, Leave, Update are now lowercase so join, leave, update
    • VAR has been changed to set
    • Setting is lowercase as well
    🛠️How to fix the broken events🛠️

    You can either manually change these syntax changes in the text editor or use the Broken Reference Manager.

    1. Open the Broken Reference Manager in the top right corner (little broken link symbol)
      grafik

    2. Click the "Plus" button in the top right of the window that pops up
      grafik

    3. Fill in e.g. "Update" and "update", whole words+match case, then press Add
      grafik

    4. Press Check Selected

    5. Check if anything has been detected wrongly (e.g. use of Update inside a text), disable those items
      grafik

    6. Press Replace

    Repeat this process for all syntax changes.

  • As the default layout is still getting updated, custom layouts that just copy this scene might need some reworking.

  • Your text speed might seem super fast, because Settings.text_speed is now a multiplier for the letter_speed. However this change in meaning can result in it being still set wrong. To fix this go to the ProjectSettings>Dialogic>Settings and set "text_speed" to 1

What's Changed

New Contributors

Full Changelog: 2.0-alpha-9...2.0-alpha-10

Don't miss a new dialogic release

NewReleases is sending notifications on new releases.