Release Candidate 3 for the upcoming version 1.5.5 of our Doom 3 Sourceport
Needs the original Doom3 (not BFG!) game data.
See https://dhewm3.org/ for more information.
dhewm3-wide-guis-v0.2.zip contains (optional) widescreen versions of several Doom3 UIs, including main menu, PDA and HUD. They are the same as in 1.5.5 RC2. They were created by the awesome @Arl90 - thanks a lot!
Note: The provided Linux build requires SDL 2.0.12 or newer.
Thanks to MacSourcePorts for providing the notarized Mac build (for Apple Silicon and 64bit Intel)!
Changes since 1.5.5 RC2:
- Fix wrong (flipped) labels of Prev./Next Weapon in dhewm3 settings menu (#731)
- Gamepad trigger axes can now also be used for ducking and jumping (#733)
- Updated to Dear ImGui v1.92.5
- Fix bug in map compiling (
dmap) that could lead to errors when loading the map,
due to "dangling edges" in collision models (#742) - Fix stutters/hangs in Radiant (Level Editor) 2D/3D views (#738)
- Tell SDL2/3 to hide onscreen keyboards (relevant on Steamdeck; #739)
- Fix some signed int overflows (mostly relevant on PowerPC64 CPUs #744, #745)