github dhewm/dhewm3 1.5.5_RC3
dhewm3 1.5.5 Release Candidate 3

pre-release8 hours ago

Release Candidate 3 for the upcoming version 1.5.5 of our Doom 3 Sourceport

Needs the original Doom3 (not BFG!) game data.
See https://dhewm3.org/ for more information.

dhewm3-wide-guis-v0.2.zip contains (optional) widescreen versions of several Doom3 UIs, including main menu, PDA and HUD. They are the same as in 1.5.5 RC2. They were created by the awesome @Arl90 - thanks a lot!

Note: The provided Linux build requires SDL 2.0.12 or newer.

Thanks to MacSourcePorts for providing the notarized Mac build (for Apple Silicon and 64bit Intel)!

Changes since 1.5.5 RC2:

  • Fix wrong (flipped) labels of Prev./Next Weapon in dhewm3 settings menu (#731)
  • Gamepad trigger axes can now also be used for ducking and jumping (#733)
  • Updated to Dear ImGui v1.92.5
  • Fix bug in map compiling (dmap) that could lead to errors when loading the map,
    due to "dangling edges" in collision models (#742)
  • Fix stutters/hangs in Radiant (Level Editor) 2D/3D views (#738)
  • Tell SDL2/3 to hide onscreen keyboards (relevant on Steamdeck; #739)
  • Fix some signed int overflows (mostly relevant on PowerPC64 CPUs #744, #745)

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