github dhewm/dhewm3 1.5.5_RC2
dhewm3 1.5.5 Release Candidate 2

pre-release13 hours ago

Release Candidate 2 for the upcoming version 1.5.5 of our Doom 3 Sourceport

Needs the original Doom3 (not BFG!) game data.
See https://dhewm3.org/ for more information.

dhewm3-wide-guis-v0.2.zip contains (optional) widescreen versions of several Doom3 UIs, including main menu, PDA and HUD. They were created by the awesome @Arl90 - thanks a lot!
They have been updated to fix some graphical issues.

Note: The provided Linux build requires SDL 2.0.12 or newer.

Thanks to MacSourcePorts for providing the notarized Mac build (for Apple Silicon and 64bit Intel)!

dhewm3-mods contains some new mods:

Changes since 1.5.5 RC1:

  • Fixed a crash when using an incomplete cubemap texture (missing one side).
    Will now print a warning about the missing side.
  • Loading Blood Mod for d3xp (Resurrection of Evil) via Mods menu works now
  • The timescale CVar works again (broke with the "smoother timing" changes)
  • Fixed some timing issues, esp. when trying to sleep for one frame in scripts, introduced with the "smoother timing" changes (#727)
  • Fixed MD3 animation issue when multiple instances of the same model were visible (#727)

Don't miss a new dhewm3 release

NewReleases is sending notifications on new releases.