Release Candidate 1 for the upcoming version 1.5.1 of our Doom 3 Sourceport
This is outdated, please use version 1.5.1 instead!
Needs the original Doom3 (not BFG!) game data.
See https://dhewm3.org/ for more information
Click to see changes since 1.5.0
glStencilOpSeparate()
if available
r_useCarmacksReverse
and r_useStencilOpSeparate
CVars allow switching both things on/off for comparison
g_hitEffect
: If set to 0
, the player camera damage effects (like double-vision and extreme tilt) when being hit are disabled (by dobosken, #279).
My Documents/My Games/dhewm3/
, like save games, because the binary dir might not be writable and dhewm3 wouldn't start properly then
REPRODUCIBLE_BUILD
.