Read the blog post: https://shadered.org/blog?id=6.
CHANGELOG:
- add tessellation shaders
- add new file dialog
- add code folding
- add the ability to CTRL+Click on keywords, functions, headers... etc in the text editor
- add "Highlight brackets" option to text editor
- add PickPosition variable
- add VertexShaderPosition variable
- add darkened render texture as background to GeometryOutputUI
- add the ability to open a shader file by drag and dropping it into the window
- fix a bug where gizmo and bounding box would still render even when preview is paused