github dfranx/SHADERed v1.4.3
SHADERed v1.4.3

latest releases: v1.5.6, v1.5.5, v1.5.4...
3 years ago

Read the blog post: https://shadered.org/blog?id=5

CHANGELOG:

  • add geometry shader debugger
  • add "Auto" window
  • add "Save as GLSL" option
  • add "Language" dropdown to "Create Item" when creating a shader pass
  • add --compile and related commands
  • add function declaration tooltips
  • add scrollbar markers for changed lines
  • add the ability to temporarily disable breakpoint condition
  • add "Editor.DuplicateLine" shortcut
  • add "Editor.CommentLines" and "Editor.UncommentLines" shortcuts
  • add BufferFloat and BufferInt to input layout manager
  • add link to the blog post in the "Changelog" window
  • autocomplete now suggest object members after typing '.'
  • highlight SPIR-V code that corresponds to the line on which the shader debugger is currently located
  • list Rust and C++ shaders in 'Browse online' window if corresponding plugins are installed
  • creating a new project doesn't require a save location anymore
  • when creating a render texture the ratio size will now be used by default
  • remove "Clear" button in pixel inspect window
  • "Properties" window will now open (if it was closed) when opening the object's/item's properties
  • fix a bug that would sometimes crash SHADERed when pasting code
  • fix a bug that would cause SHADERed to crash when opening a newly created VertexBuffer item in the properties window
  • fix a bug that caused SHADERed to crash when deleting a input layout item
  • fix a bug that caused "Create item" window not to create shader files sometimes
  • fix a crash that happened when deleting last expression in the "Watch" window
  • fix "Auto indent on paste" feature
  • fix "Topology" dropdown in the properties (it was impossible to render a point list)
  • fix double click, CTRL+Backspace & CTRL+Delete shortcuts in the text editor
  • fix a bug that would cause the "Use geometry shader" flag to be completely ignored in "Create item" window
  • fix a bug that caused SHADERed to crash when plugin tried to add a message without a "group"
  • fix a bug that would sometimes cause SHADERed to store configs and downloads on non user owned folders on Linux

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