github dfranx/SHADERed v1.3.5
SHADERed v1.3.5

latest releases: v1.5.6, v1.5.5, v1.5.4...
4 years ago

There are also new plugins: https://shadered.org/store/plugins.php

CHANGELOG:

  • plugin API v1
  • add a feature that automatically detects and adds uniforms to variable manager
  • add "Active autocomplete" option
  • add user defined functions, variables & structures to text editor's autocomplete
  • add KeyboardTexture object
  • add BreakpointDisabled, UserFunction, UserType, UniformVariable, GlobalVariable, LocalVariable, FunctionArgument entries to TextEditor's theme
  • add "Syntax highlighting" option
  • add SHADERED_WEB, SHADERED_DESKTOP & SHADERED_VERSION preprocessor definitions to shaders
  • add Preview.ToggleCursorVisibility, Preview.ToggleMouseLock & Preview.ToggleTimePause shortcuts
  • add more information to the "Stats" page
  • add ability to reload texture objects
  • plugins are backward and forward compatible
  • plugins can implement their own shader language & editor
  • improve the "auto recompile" feature
  • fix text editor's ui scaling
  • fix HLSL geometry shaders
  • fix a bug that caused SHADERed to crash when deleting render textures
  • fix a bug that sometimes caused SHADERed to crash when deleting shader pass item
  • fix a bug that caused deleted plugins to stay in the "Not loaded" list in options
  • fix a bug that allowed user to create objects without a name
  • fix a bug that caused SHADERed to crash when debugging a shader that uses some image functions
  • fix cubemap saving
  • fix text editor's "Save changes" popup
  • fix "Autocomplete" option
  • fix "Brace completion"
  • fix mouse wrapping
  • rename "Recompile shader every 200ms" to "Recompile shader on content change"
  • rename "Smart predictions" to "Autocomplete"

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