MTK_Ultra_Low_Latency_Experimental_6.5.1
Changelog:
-
fixed rendered fps mismatch when GpuRaw \ Latency \ Direct Present On, when streaming on a high hz display
-
temp reverted the clean shutdown \ reset commit, as it makes the app crash sometimes: will fix it when i will have more time
-
Introduced AdaptX Vsync: it uses Choreographer, like the old Balanced
Ps: if you have problems with this release, use this:
https://github.com/derflacco/moonlight-android/releases/tag/Experimental_6.2
UPDATE: refined all, should be really good now! Apk Updated
As always,
⚠️ Heads up: this is experimental. I’ve only tested on my hardware, so things may break on yours. Use at your own risk.
Found a bug? Tell me and I’ll try to fix it.
Enjoy!