Artemide Testing
Version 0.3
Changelog
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Direct Present: Various fixes applied.
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FSR1 : Updated to be more aggressive at lower resolutions; EASU (Edge-Adaptive Spatial Upsampling) has been re-enabled.
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PerfOverlayMini: Added OLED burn-in protection with a periodic blink feature.
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PerfOverlayLite: Changed descriptions to more minimal ones.
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Render: Prefetch and fetch buffer improvements.
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GPU kick: tweaks and fixes.
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Overlays: Throttled UI update frequency for better performance.
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User Interface: Miscellaneous UI improvements.
For more, check commits.
⚠️ Heads up: this is experimental. I’ve only tested on my hardware, so things may break on yours. Use at your own risk.
Found a bug? Tell me and I’ll try to fix it.
Enjoy!