Artemide Experimental Async_0.5.1
Changelog:
- Improved FSR image quality, sharpness and Balanced/Performance scaling.
- Fixed multiple FSR rendering, surface sizing and recovery issues.
- Experimental: Added automatic host resolution scaling for suggested stream resolutions (thanks to @CaveRabbit for the idea)
- Restored LFR for Sync mode.
- GPU Raw now uses immediate frame release for reduced latency (thanks to @VirtualGIT20 for the idea)
- Added an Android TV compositor compatibility workaround (should avoid android tv crashes without the perfoverlay), you can find the toggle into perfoverlay section
Having issues?
If you experience problems with this release, please try one of the following versions:
0.4_Async
As always,
⚠️ Heads up: this is experimental. I’ve only tested on my hardware, so things may break on yours. Use at your own risk.
Found a bug? Tell me and I’ll try to fix it.
Enjoy!