- Added Fixed, Altitude, and Target Frame Rate modes for Ground Detail Adjustment. Target Frame Rate mode automatically lowers ground detail when performance stays below your target and gradually restores quality as frame rate recovers, within your selected range.
- Added live ground-detail status and clearer controls for target base frame rate. When using DLSS Frame Generation, set the target from the simulator's base rendering frame rate rather than the generated display frame rate.
- 地面细节调整新增“固定”“按高度”和“保帧率”三种模式。“保帧率”模式会在性能持续低于目标时自动降低地面细节,并在帧率恢复后于所选范围内逐步提升画质。
- 新增实时地面细节状态和更清晰的目标原始帧率设置。使用 DLSS 帧生成时,请根据模拟器的原始渲染帧率设置目标,而不是生成后的显示帧率。