github deox1111/ps5-library v0.7.26
PS5 Library 0.7.26

latest releases: v0.7.28, v0.7.27
4 days ago

Changes

  • Backports go to ShadowMountPlus. Some downloads include a backport folder beside the game (game files changed for older firmware). It used to stay in ps5-library/library after the install (#13). When the console's firmware is older than the game needs, the version for that firmware (by its name, such as "5.xx to 10.xx") now goes to backports/<title ID> in the game's ShadowMountPlus scan folder, before the game, and ShadowMountPlus applies it when the game starts. A game the console's firmware runs needs no backport, so none is used. When no version or several versions fit, they stay in place and the download says so.
  • Unpacked folder cleaned up. By default the rest of the unpacked folder (readme, nfo, unused backports) is deleted after the install. Settings → Downloads → Backports can copy the backport instead and keep the unpacked folder.
  • Lost ShadowMount install hook: fixed in ShadowMountPlus 1.7beta5. ShadowMountPlus 1.7beta5 repairs its lost install hook by itself after Rest Mode and before it registers a game (drakmor/ShadowMountPlus#145, #147); update ShadowMountPlus to stop the "AppInstallTitleDir bridge unavailable" failures. With older versions the download still offers Restart ShadowMount. That message now also appears when ShadowMountPlus's log is long: 0.7.25 could miss it once the log passed 128 KB.

Validation and limitations

Host build, integration tests (backport moved, or copied with the unpacked folder kept; the version for the console's firmware picked from folders named as in real releases; no backport for a game the firmware runs; several fitting versions left in place; a lost hook found in a long log), C++ archive tests and UI checks passed. On a PS5 (firmware 13.60), ShadowMountPlus 1.7beta5 replaced 1.7beta4 and remounted the games, and this build worked with it: the game list, settings and scans worked, and new lines were found in its log after a scan. After publishing, Settings → Updates on that console installed this release from GitHub and started it within seconds. Backport handling was not tried with a real install on the console. Backports that earlier versions left in ps5-library/library stay there; delete them in Files.

Load the new ELF; it replaces the running version and keeps your catalogs and settings. A download in progress pauses; Resume continues it.

Thanks to @dexdam for testing a 150 GB game and reporting the leftover backport folder (#13).

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