github denizomer10/PearSilicon v0.6.0
PearSilicon 0.6.0 Development Beta

pre-releaseone hour ago

PearSilicon 0.6.0

Window sizing for 32-bit iOS games is reworked: the resolution-scale picker is
gone, and the window itself is now free to resize.

New

  • Free window resizing (PearLegacyEngine v0.6.0): drag any edge of a 32-bit
    game window and the content scales live — no more 1x–4x picker. The
    engine keeps the native internal resolution, so game rendering and touch
    mapping are never distorted. A Large Window toggle replaces the old scale
    card in the app detail view.
  • Windows always fit the screen: oversized 32-bit game windows shrink to
    fit the display at launch and after rotation ("ekran sığmıyor" is fixed).
  • Asphalt 6 support: com.gameloft.Asphalt6ipad boots and plays — new
    UIActionSheet store alerts, hardened unarchiving, and clean teardown.
  • Orientation stability: the engine now follows UIInterfaceOrientation
    semantics and ignores 180° same-aspect rotations, so games that re-assert
    orientation in a loop no longer thrash the window or crash.

Notes

  • The bundled runtime prints
    PearLegacyEngine v0.6.0 (Apple Silicon 32-bit iOS Runtime).
  • Miku Flick 2 (com.sega.MikuFlick02) boots and stays playable.

SHA-256 (PearSilicon.zip): 69ef1a830604d157…

Don't miss a new PearSilicon release

NewReleases is sending notifications on new releases.