PearSilicon 0.6.0
Window sizing for 32-bit iOS games is reworked: the resolution-scale picker is
gone, and the window itself is now free to resize.
New
- Free window resizing (PearLegacyEngine v0.6.0): drag any edge of a 32-bit
game window and the content scales live — no more1x–4xpicker. The
engine keeps the native internal resolution, so game rendering and touch
mapping are never distorted. A Large Window toggle replaces the old scale
card in the app detail view. - Windows always fit the screen: oversized 32-bit game windows shrink to
fit the display at launch and after rotation ("ekran sığmıyor" is fixed). - Asphalt 6 support:
com.gameloft.Asphalt6ipadboots and plays — new
UIActionSheetstore alerts, hardened unarchiving, and clean teardown. - Orientation stability: the engine now follows UIInterfaceOrientation
semantics and ignores 180° same-aspect rotations, so games that re-assert
orientation in a loop no longer thrash the window or crash.
Notes
- The bundled runtime prints
PearLegacyEngine v0.6.0 (Apple Silicon 32-bit iOS Runtime). - Miku Flick 2 (
com.sega.MikuFlick02) boots and stays playable.
SHA-256 (PearSilicon.zip): 69ef1a830604d157…